Planescape: Across the Multiverse
Characters encountered by the PC’s will be classified in one of five categories:
The character is treated as per the Enemy Flaw. The NPC will actively attempt to harm the character. Social rolls are made at -2.
The character is treated as a rival/holding a grudge by the NPC. Social checks are made at -1.
The NPC has no particular feelings about the character.
The NPC has met the character, but will not provide help or assistance without payment or a social roll to convince them.
The NPC is friendly to the character; the character can use this character to call in favors. Social rolls are made with a +1 bonus.